Lair Of The Multimedia Guru


Fast CRC

Ok kids, today we will look at how to quickly calculate a crc checksum, the naive way is to xor the crc polynomial with various shifts into the data to remove all 1 bits except the last 32 (or whatever length our crc polynom has) which from a mathemathical point of view is the data_polynom modulo the crc_polynom over GF(2)
now noone does that except maybe a few very smart or very stupid people :-) everyone else uses a 8bit->32bit look up table which simply contains the 32bit crc for each 8bit data polynom, more precissely:
LUT[i]= (i<<|CRC_POLY|) GF2_MOD CRC_POLY where GF2_MOD is the modulo operation between 2 binary polynoms over GF(2)
the actual code which uses this LUT looks approximately like:

for (i = 0; i < length; i++)
    crc = LUT[(crc&0xFF) ^ *buffer++] ^ (crc >>8);

a much faster method is to use 4 LUTs so that they gives the crc checksum 0,1,2,3 bytes ahead:
LUT[j][i]= (i<<(|CRC_POLY| + j*8)) GF2_MOD CRC_POLY
with that we can calculate the crc then by:

    crc ^= le2me_32(*(uint32_t*)buffer); buffer+=4;
    crc =  tab[3][ crc     &0xFF]
          ^tab[2][(crc>>8 )&0xFF]
          ^tab[0][(crc>>24)     ];
    crc = tab[0][(crc&0xFF) ^ *buffer++] ^ (crc >>8);

actually working code should be in ffmpeg/libavutil soon, if not ill post my messy proof of concept code

Filed under: Optimization — Michael @ 02:43

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